Weekly Penguin
October 10th, 2022
Making of TAGAP 4

Meet the Friends!

TAGAP 4 may not be the biggest game in the series in terms of scope, but it is so in terms of the production. In addition to the main dev duo (me and Petja) there are several freelancers contributing to the game. All of them are amazing folks and I want to highlight them and their work.


Audio

Neil Gardner – Ladbroke Audio

The great, friendly audio-producer Neil Gardner of Ladbroke Audio returns for TAGAP 4, again providing the intro narration so that everyone can get up to speed on the plot of the game.

He is also providing voice for a character in the game, but since this one comes sort of out of left field in the game, I don't want to spoil it here.

Gianni Matragrano – GetGianni.com

If you play indie action games, Gianni Matragrano should be a familiar name. He is basically the Idris Elba of indie games – your game series isn't a respectable franchise until you've had him classing it up with his performance. A super-friendly professional, most recently you've been hearing him in the GZDoom -powered Selaco, as well as the lead villain of Serious Sam: Siberian Mayhem.

For TAGAP 4, he is providing voices for the GSEC officer.


Promotional Art

For TAGAP 4 I've commissioned promotional art pieces you'll be seeing in the not-so-distant future!

Sgurk – www.Sgurk.be

Sgurk is one multitalented dude whose work I've been following for quite some time. I first came across his work in relation to his great industrial band Spankraght, which had a brilliant promo concept; the album was used as the base for the DOOM WAD 'Thou Shalt Drown In The Blood Of Thy Children' by Sgurk.

Chances are you know his other works already, too; he does some proper video editing magic and has done multiple boomer shooter trailers – as well doing video work for GmanLives.

In relation TAGAP, though, he is also a graphic artist, mainly focusing on great FPS tribute works. I love those and wanted to see his take on the penguin apocalypse.

In fact, come back next week to see how that turned out!

Jacob Lloyd – SplashFire Studios

Jacob Lloyd of SplashFire Studios is a fellow solo game developer, currently working on Hop for the Best, a platformer game with a great claymation aesthetic. Sadly, the first crowdfunding campaign for this amazing looking game didn't succeed, but since SplashFire opened commissions to help with the funding, I just had to jump in.

Keep your eyes peeled for a different kind of take on Pablo in the near future! In the meantime, go and add Hop for the Best to your Wishlist!


Diegetic Art

TAGAP 4 features quite a bit of diegetic art – or to put more simply, art on display in the in-game world. For the past games I did all of that myself, but this time I decided to contact friends, fans and supporters for help. Though I can't go into particulars without spoiling things, I can say it enriches the TAGAP 4 experience for sure.

Poison Sleeper – VK

I've already mentioned earlier that the TAGAP fan-artist Poison Sleeper is onboard, providing diegetic in-game art for the game. Sadly, I still can't show much of it, because most of these are, by nature, spoilers.

But the art is amazing! If you have doubts about that, check out Poison Sleeper's previous works available in the Download Extras.

Veldoodles – Twitter

The second TAGAP -aficionado I've commissioned to join in the madness is Veldoodles. As a speed-runner, he has been featured several times over the years, doing great runs through the TAGAP games – as well as providing the full featured play-throughs.

Veldoodles is also providing diegetic art for the game that is used in the same context as that Poison Sleeper's. Therefore, I won't spoil 'em, but they're great!

Alan 'Penned Guin' Henderson – The Penned Guin

One of the art pieces in the 'setting I can't mention because I don't want to spoil it' is from the great Alan Henderson of the Penned Guin fame. If you don't know what Penned Guin is, tldr; it is the best comic strip on the internet. If you haven't already, go read it now for a long-lasting smile on your face.

Alan Henderson's commission is special in the sense that it not a digital, but a physical painting. Being on the mad TAGAP crunch I haven't had the chance to frame it yet, but that is only a matter of time!


Huge thank-you to everyone! Your contributions make TAGAP 4 even more special!

Until next time,

Jouni Lahtinen, the head penguin